This past week, I ended up digging through the attic and ran across a box of software from the olden days of my career.
Gryphon Software was my first job out of college and I have such fond memories of my time making some really great software and games. Sure, the creative and technical effort in producing titles like that seems almost antiquated compared to the much more elaborate software you find today, but at the time it was no small effort.
The picture shows only a portion of the titles released but does include the flagship title, Morph, which originally came out in 1992. Wow, 25 years ago! I’m proud to have played a part in each of them.